Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
type: channel
description: "Jurnal SAKURA : Sastra, Bahasa, Kebudayaan dan Pranata Jepang" merupakan jurnal yang memuat artikel hasil penelitian serta kajian ilmiah di bidang sastra, linguistik, kebudayaan dan pranata Jepang. Terbit dua kali dalam setahun, pada bulan Februari dan Agustus. Jurnal SAKURA bertujuan menjadi wadah bagi para peneliti, dosen, mahasiswa dan para praktisi di bidang Sastra, Linguistik, Kebudayaan dan Pranata Jepang untuk mempublikasikan karya ilmiahnya secara luas.
publisher: Program Studi Sastra Jepang, Fakultas Ilmu Budaya, Universitas Udayana
language: en
publication name: Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
issn: 2623-0151
items: A Deconstruction of John Blackthorne’s Character inthe Shōgun Series
items: Analysis of Directive Speech Acts in the Anime Film Detective Conan: A Pragmatic Study
items: Analysis of Code Switching and Code Mixing in TWICE’s Song “One More Time”
items: The "Ulos" Metaphor in Japanese Diplomacy: A Critical Discourse Analysis of the Japanese Consul General's Speech in Medan
items: Japanese Wakamono Kotoba Translation Procedures In IndonesianSubtitle Caption On VSI YouTube Channel
items: Migration Literacy: Global Preparedness and Awareness AmongProspective Indonesian Migrant Workers in Japan
items: Penggambaran Hedgehog Dilemma dalam Anime Neon Genesis Evangelion Karya Hideaki Anno
items: Penggunaan Prinsip Kerja Sama pada Novel Yougisha X No Kenshin Karya Keigo Higashino
items: KONTRASTIF MAKNA ADJEKTIVA YASASHII（優しい） DALAM BAHASA JEPANG DAN BAIK DALAM BAHASA INDONESIA
items: Tradisi Ritual Shinto pada Manga Kamikami Kaeshi Karya Ema Toyama
items: Dinamika Multikulturalisme dan Multilingualisme dalam Masyarakat Jepang
items: The Conceptualization of Metaphors in the Lyrics of Back Number’sAlbum Magic
items: Estetika dalam Penerjemahan Novel Bahasa Jepang : Perspektif Dekonstruksi
items: Konsep Wajah dan Strategi Kesantunan dalam Ekspresi Kausatif Benefaktif Bahasa Jepang: Kajian Sosiopragmatik
items: The Representation of Power Ideology in the Drama Japan Sinks:People of Hope: A Teun A. van Dijk Critical Discourse Analysis
items: A Semiotic Study of the ‘Ruby-chan’ TikTok Trend and the Global Rewritingof Japanese Idol Culture
items: Analisis Prinsip Kesopanan dalam Film Mononoke The Movie: Phantom In The Rain
items: Performativitas Gender: Membangun Identitas Gender dan Persona Bishonen pada Female-to-Male (F2M) Crossplayer
items: Konflik Sosial dalam Drama Roppongi Class Karya Koji Tokuo: Pendekatan Sosiologi Sastra Marxis
items: Pemerolehan Bahasa Jepang bagi Siswa Sekolah Dasar melalui Pemanfaatan Desain Buku Yasashii Nihongo
items: Strategi Bernegosiasi Bisnis Berbasis Konsep Budaya Jepang: Kajian Sosiopragmatik
items: Representasi Tsunami Tendenko dalam Ehon Hana Chan no Haya Aruki Haya Aruki karya Ube Kyouko
items: Fenomena Campur dan Alih Kode dalam Lirik Lagu YUI: Sebuah Kajian Sosiolinguistik
items: Motivasi Tokoh Makunouchi Ippo menjadi Petinju dalam Anime Hajime no Ippo karya Jyoji Morikawa
items: Kesalahan Penggunaan Verba Dinatory BahasaJepang pada Mahasiswa Pemelajar Bahasa Jepang
items: Analisis Semantik Mimesis dalam Bahasa Jepang pada Anime Jujutsu Kaisen: Representasi dan Makna
items: Agresivitas Kelompok Tekkadan dalam Serial Anime Kidou Senshi Gundamu: Tekketsu no Orufanzu
items: Ketidakadilan Gender terhadap Tokoh Utama Arte dalam Anime Arte karya Kei Ohkobu
items: Proses Kreatif Pengarang Ehon Kondou Eri pada karya Raion To Usagi
items: Pengelolaan Kesan Tokoh Utama Umaru Doma dalam Anime Himouto! Umaru-chan

A Deconstruction of John Blackthorne’s Character inthe Shōgun Series
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description: This study is entitled A Deconstruction of John Blackthorne’s Character in the Shogun Series. The research aims to deconstruct the character of John Blackthorne and the power relations manifested through his relationship with Toranaga in the Shogun series. The theoretical framework employed is Jacques Derrida’s theory of deconstruction (1967). The data for this study were sourced from the Shogun series created by Rachel Kondo and Justin Marks. Data collection was conducted using documentation and literature review methods. To analyze the data, this study utilized a descriptive qualitative method, while the results of the data analysis are presented informally. The findings reveal that John Blackthorne’s character undergoes significant identity shifts, including Blackthorne as a representation of Western superiority, his identity transformation, and his internalization of Japanese culture. Furthermore, the study demonstrates that the power relations between Blackthorne and Toranaga are not monopolized by a single party; rather, they fluctuate based on the specific context and interests of each character. This dynamics is evidenced by the binary opposition of power relations between Blackthorne and Toranaga, the degradation of Blackthorne’s power, and the aporia within the power relations between Toranaga and Blackthorne.
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creator: Desak Saskia
creator: Ni Made Wiriani
creator: Ni Luh Putu Ari Sulatri
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 600
ending page: 617
doi: 10.24843/JS.2026.v08.i02.p03

Analysis of Directive Speech Acts in the Anime Film Detective Conan: A Pragmatic Study
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description: Language functions not only as a means of communication but also as a reflection of the speaker’s cultural identity. Along with technological developments, communication is also conveyed through visual media such as anime, which presents distinctive linguistic features in its character dialogues. This study aims to describe the types of directive speech acts in the anime film Detective Conan based on linguistic markers and to explain the influence of social relationships between speakers and hearers on their usage. This research applies a pragmatic approach using Namatame’s theory, which classifies directive speech acts into six types: meirei, irai, kinshi, kyoka, kankoku, and kanyuu. The method employed is descriptive qualitative with a note-taking technique. The data were obtained from 15 Detective Conan anime films (1997–2025), yielding 211 data points, from which 6 representative samples were selected based on type representation, contextual clarity, and variation in social relationships. The results show that all types of directive speech acts proposed by Namatame are present in the data, with irai (requests) appearing most frequently (75 data), followed by meirei (commands) (68 data), while kyoka (permission) is the least frequent (6 data). Furthermore, social relationships influence the selection of directive forms; however, situational context also plays a significant role, indicating that both factors are interconnected in pragmatic analysis.
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creator: Sharah Lusia Kowela
creator: Melinda Dirgandini
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 618
ending page: 634
doi: 10.24843/JS.2026.v08.i02.p04

Analysis of Code Switching and Code Mixing in TWICE’s Song “One More Time”
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description: This study aims to examine the types and functions of code-switching and code-mixing in the lyrics of the female vocal group TWICE’s maxi-single “One More Time.” This study employs the theory of code-switching by Chaer and Agustina, the theory of types of code-switching by Poplack, and the theory of code-mixing by Kridalaksana and the theory of code-mixing types by Muysken, and Barthes’s theory of connotative and denotative meaning. The data, consisting of song lyrics, were collected through the listening method using note-taking techniques and then analyzed using the intralingual equivalence method. The results of the study revealed 12 instances of codeswitching, including intrasentential code-switching and tagging, with a predominance of intrasentential code-switching and no instances of intersentential code-switching. In addition, 7 instances of code-mixing were found in the form of word insertion and phrase insertion, without any congruent transitions or lexicalization. These findings indicate that codeswitching and code-mixing serve to emphasize meaning, strengthen emotional expression, adapt to musicality, and construct a modern and global image. Thus, the use of multilingualism in song lyrics is not only aesthetic but also communicative in reaching a multilingual audience.
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creator: Wikananda Dharma Kusuma Putra I Wayan
creator: Ni Putu Luhur Wedayanti
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 635
ending page: 649
doi: 10.24843/JS.2026.v08.i02.p05

The "Ulos" Metaphor in Japanese Diplomacy: A Critical Discourse Analysis of the Japanese Consul General's Speech in Medan
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description: This study analyzes the discursive strategies in the Japanese Consul General's speech in Medan during the Emperor of Japan's birthday reception. Using Norman Fairclough's three-dimensional Critical Discourse Analysis (CDA) framework, this research examines how language is employed to construct diplomatic identity and assert Japan's soft-power influence in North Sumatra. This study analyzes official speech manuscripts in Japanese and Indonesian at three levels: textual, discursive practice, and socio-cultural practice. The results show that weaving metaphors (tate-ito and yoko-ito), compared to the traditional Ulos cloth, become tools for ideological localization and naturalizing universal values such as democracy and the rule of law. The speech places empathy narratives about local flood disasters at the beginning, which acts as a discursive positioning strategy to build moral legitimacy (ethos). The study concludes that Japan obscure asymmetrical power relations by framing economic and political interests within a 'heart-to-heart' (kokoro no tomo) friendship narrative rooted in local audience wisdom.
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creator: Irwan
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 589
ending page: 599
doi: 10.24843/JS.2026.v08.i02.p02

Japanese Wakamono Kotoba Translation Procedures In IndonesianSubtitle Caption On VSI YouTube Channel
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description: This research is titled "Japanese Wakamono Kotoba Translation Procedures in Indonesian Subtitle Caption on VSI YouTube Channel." Wakamono kotoba or Japanese slang, is widely used as a young people's language, particularly by VTubers, and is frequently translated by fan-translation channels such as VSI (VTuber Sub Indo). This study aims to identify the characteristics of wakamono kotoba, analyze the translation procedures used in translating them into Indonesian subtitles, and examine the equivalence of the translations. The data in this research consist of wakamono kotoba utterances and their translations sourced from Hololive VTuber videos on the VSI YouTube channel between 2023 and 2024. This research employs a qualitative approach as described by Creswell, with an observation method for data collection and a comparison technique as used by Maxwell for data analysis. The theories applied in this research include wakamono kotoba characteristics by Tanaka, translation procedures by Vinay and Darbelnet, and translation equivalence by Nida and Taber. The results show that almost all characteristics of wakamono kotoba were found, except for the reversing of word structure (Sakasa Kotoba), with word shortening (Shouryaku) being the most frequently found. The equivalence procedure was the most widely used, while calque and literal translation were not found. Both formal and dynamic equivalence were able to convey the intended meaning in the Indonesian subtitles
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creator: I Gst Agung Ayu Putri Kinanti
creator: Ida Ayu Made Puspani
creator: Ketut Widya Purnawati
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 566
ending page: 588
doi: 10.24843/JS.2026.v08.i02.p01

Migration Literacy: Global Preparedness and Awareness AmongProspective Indonesian Migrant Workers in Japan
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description: This study aims to analyze migration literacy in shaping the readiness and global awareness of Indonesian prospective migrant workers (CPMI) prepared to work in Japan. The research problem arises from the limited preparedness of CPMI, which involves not only technical skills but also language, cultural, administrative literacy, and global awareness. This study employed a descriptive qualitative approach involving 20 CPMI undergoing training at several job training institutions (LPK) in the Semarang region. Data were collected through in-depth interviews, observations, and documentation, and analyzed thematically. The findings show that CPMI migration literacy is at a moderate level, with strengths in work ethics awareness and the use of information technology, but weaknesses remain in technical language comprehension, employment administration, and deeper cultural adaptation. Global awareness has begun to develop; however, it is still largely driven by economic motivation and not fully supported by adaptive readiness and critical literacy. The study concludes that migration literacy is a multidimensional competence essential for global work readiness. Therefore, a more integrative and practical training model is needed to enhance the readiness and protection of Indonesian migrant workers in Japan.
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creator: Hendrike Priventa
creator: Umi Handayani
creator: Rosalina Wahyu Riani
creator: Adilla Wira Wati
creator: Ira Popi Laurina
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 717
ending page: 739
doi: 10.24843/JS.2026.v08.i02.p09

Penggambaran Hedgehog Dilemma dalam Anime Neon Genesis Evangelion Karya Hideaki Anno
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description: This study aims to describe the characteristics and contributing factors of the hedgehog dilemma in the anime Neon Genesis Evangelion.. The theories used in this research are the psychological approach to literature by Wiyatmi and the Fundamental Interpersonal Relations Orientation-Behavior (FIRO-B) theory by Schutz. This study employs the observational method and note-taking technique for data collection. The primary data source is the Neon Genesis Evangelion anime series. The collected data is analyzed using a descriptive analytical approach by Ratna (2004) and presented using the informal method also by Ratna (2004). The findings reveal the presence of the hedgehog dilemma in several behaviors described in the FIRO-B theory, including undersocial, autocratic, and overpersonal behaviors. The factors contributing to the hedgehog dilemma as depicted in the anime include: (1) unmet needs for selfacceptance, (2) unmet needs for control, and (3) past trauma. This study found that the hedgehog dilemma can be a limitation of interpersonal relationships and tends to occur in individuals whose interpersonal needs are not met.
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creator: Aruna Jagathita I Dewa Ketut
creator: Ni Luh Putu Ari Sulatri
creator: I Gede Oeinada
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 469
ending page: 486
doi: 10.24843/JS.2026.v08.i01.p05

Penggunaan Prinsip Kerja Sama pada Novel Yougisha X No Kenshin Karya Keigo Higashino
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description: This study is entitled "The Application of the Cooperative Principle in the Novel Yougisha X no Kenshin by Keigo Higashino." The aim of this research is to analyze the forms of the cooperative principle and its violations. The study adopts a pragmatic approach by employing Grice’s (1975) theory of the cooperative principle. A qualitative descriptive method was used, with reading and note-taking techniques for data collection. The findings indicate that all four maxims of the cooperative principle—quantity, quality, relevance, and manner—are found in both compliance and violation within the dialogues between characters.
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creator: Muhammad Defa Adna
creator: Ngurah Indra Pradhana
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 452
ending page: 468
doi: 10.24843/JS.2026.v08.i01.p04

KONTRASTIF MAKNA ADJEKTIVA YASASHII（優しい） DALAM BAHASA JEPANG DAN BAIK DALAM BAHASA INDONESIA
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description: This research aims to identify the similarities and differences in terms of meaning or semantically between the yasashii adjective in Japanese with the baik adjective in Indonesian. The methods used in this research include the method of listening and recording in the data collection stage and the contrastive analysis method using Koyanagi's theory in the data analysis stage, which then the results of the analysis will be presented in words in the form of descriptions. The data sources used in this research are jitsurei obtained from Asahi Shimbun and Kompas newspapers accessed online. The result of this research is five similarities, six differences and one new finding. The meanings that have similarities are the meaning of caring, kindness or virtue, not giving bad influence, useful or effective and not malicious. While the differences in meaning found are lucky or fortunate, cured, congratulations, appropriate, comparative statements and approval. One new finding found is the equivalent of the yasashii adjective with the word lembut adjective in Indonesian. The linguistic phenomena found are Ichii, Yuugou and Shinki phenomena
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creator: Wina Widia Hastuti
creator: Meizal Dwi Irfandhi
creator: Yasmin Tamara
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 414
ending page: 428
doi: 10.24843/JS.2026.v08.i01.p02

Tradisi Ritual Shinto pada Manga Kamikami Kaeshi Karya Ema Toyama
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description: The focus of this study is the mythology of the gods in the Shinto ritual tradition in Ema Toyama's manga Kamikami Kaeshi. This study aims to describe and analyze: 1) the ritual traditions that appear in the Kamikami Kaeshi comic, and 2) the representation of the mythology of the gods in the Kamikami Kaeshi comic. The method used is descriptive with a qualitative approach. The theories used are from Laurenson and Swingewood regarding Shinto ritual traditions and Peirce's semiotic theory regarding mythology. The results of the analysis show that the representation of Shinto ritual traditions in the form of shikigami, haraigushi, kagura dance, miko, omamori, hokora, torii, mirrors, and swords not only serve as aesthetic elements but also reflect the values, beliefs, and socio-cultural structure of Japanese society. The mythology of gods in the Kamikami Kaeshi manga is depicted through the visualization of gods and goddesses such as Izanami, Sarutahiko, Ninigi, Uzume, Izanami, Amaterasu, and Tsukuyomi, which are consistent with the forms of signifiers. Thus, manga can be understood as an effective medium for transmitting religious and social values through visual narratives rooted in local traditions and mythology.
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creator: Ni Made Wiriani
creator: Ni Kadek Ima Damayanti
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 550
ending page: 565
doi: 10.24843/JS.2026.v08.i01.p10

Dinamika Multikulturalisme dan Multilingualisme dalam Masyarakat Jepang
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description: The dynamics of globalisation and demographic issues have forced Japan to open its doors wide to accept an increasing influx of migrant workers. The homogeneous and monolingual background of Japanese society is often cited as the cause of pros and cons regarding the presence of foreigners in Japan. Multiculturalism and multilingualism are ideologies that are contrary to the monoculturalism and monolingualism of Japanese society. This ideology has led to a society that is less accepting of differences in cultural and linguistic backgrounds within its own country, demanding assimilation or cultural adaptation that is not mutually agreed upon
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creator: Ni Putu Luhur Wedayanti
creator: Ni Made Andry Anita Dewi
creator: Ni Putu Candra Lestari
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 540
ending page: 549
doi: 10.24843/JS.2026.v08.i01.p09

The Conceptualization of Metaphors in the Lyrics of Back Number’sAlbum Magic
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description: This study entitled "Conceptualization of metaphors in the lyrics of Back Number's song album Magic". analyzes the form and meaning of metaphors that appear in the lyrics of Back Number's song on the Magic Album. The discussion is oriented towards cognitive semantic studies with the aim of describing the types of metaphors. The data source in this study was taken from Back Number's album Magic. The method used in this study is descriptive qualitative with a literature review. The theory used is related to the types of metaphors from Lakoff & Johnson. The results of the data analysis in this study found that the forms of metaphors include conceptual metaphors, structural metaphors, orientational metaphors, ontological metaphors, visual/imagination metaphors. The meaning of metaphors shows themes such as inner conflict, social pressure, sacrifice, love, and life's journey. Then found as many as two conceptual metaphor data, two structural metaphor data, four orientational metaphor data, three ontological metaphor data. Based on the distribution of the data, it can be seen that orientational metaphors and ontological metaphors are the most used.
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creator: Hargo Saptaji
creator: Hermansyah Djaya
creator: Shafa Salsabila
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 650
ending page: 667
doi: 10.24843/JS.2026.v08.i02.p06

Estetika dalam Penerjemahan Novel Bahasa Jepang : Perspektif Dekonstruksi
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description: The translation of Japanese novels into Indonesian faces challenges in maintaining their distinctive aesthetic values. Japanese aesthetics often contain unique concepts such as mono no aware and wabi-sabi, which do not always have direct equivalents in Indonesian. This study aims to identify 11 data points of aesthetic value changes in the translation process of the novel Diary of A Void using Derrida's (1978) deconstruction approach. By applying Derrida's deconstruction theory (1978) and Venuti's translation theory (1995), this research aims to uncover the forms of meaning and style shifts in the translated novel Diary of Void. Data were collected through textual analysis of both the original novel and the translation, focusing on diction, language style, and aesthetic representation. The research results show that there are significant changes in aesthetic value, particularly in symbolic expressions and the use of metaphors that have undergone domestication. These findings indicate that there is a negotiation of meaning by the translator to adjust to the target cultural context. Through Derrida's (1978) deconstruction approach, this study shows that meanings that appear stable in the source text can actually be dismantled and reinterpreted in the target text, revealing how the structure of the target language and the translator's ideological choices can influence the final form of a narrative. Subsequent translation studies are expected to open up more space for foreignization strategies, especially when dealing with texts that rely on emotional and symbolic nuances
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creator: Ketut Gede Adi Putra Laksana
creator: Teguh Setiawan
creator: Rohali
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 399
ending page: 413
doi: 10.24843/JS.2026.v08.i01.p01

Konsep Wajah dan Strategi Kesantunan dalam Ekspresi Kausatif Benefaktif Bahasa Jepang: Kajian Sosiopragmatik
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description: The concept of face is the basis of the language politeness strategies, including positive faces and negative faces, which is important in the use of language as a means of communication. Meanwhile, benefactive causative expressions are expressions that are also related to politeness in language, because there is a context related to the concept of faces in it and there is also the use of keigo in benefactive verbs. Politeness in Japanese reflects the condition of Japanese society that upholds politeness in society, with the concept of uchi-soto. The method used in this study is a qualitative descriptive method, with sociopragmatic approach that observes language as a means of communication associated with the social condition of the community. The results showed that the concept of face found in this research was a positive face concept if the relationship between the speaker and the hearer was close (uchi group), and the speaker needed to be recognized, while the concept of negative face was often found if the kinship relationship between the speaker and the hearer was not close (soto group), and the speaker had a desire to be independent. For politeness strategies used by speakers in saving faces, there are positive politeness strategies in the utterances that express the speaker's help or empathy for the speaker, and negative politeness strategies if the speaker feels disturbed and has a desire to be free.
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creator: Sri Iriantini
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 501
ending page: 519
doi: 10.24843/JS.2026.v08.i01.p07

The Representation of Power Ideology in the Drama Japan Sinks:People of Hope: A Teun A. van Dijk Critical Discourse Analysis
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description: This study examines the representation of the ideology of power in disaster management in the Japanese drama Japan Sinks: People of Hope using Teun A. van Dijk’s Critical Discourse Analysis framework. The study focuses on three analytical dimensions: text structure, social cognition, and social context. This qualitative descriptive research uses dialogues from all eight episodes of the drama as the data source. Data were collected through observation and note-taking techniques and analyzed using Van Dijk’s threedimensional model. The findings show that the ideology of power is represented through textual structures that consistently position the government as the primary authority in managing disaster situations. At the level of social cognition, the government, scientists, media, and the public construct different mental models, knowledge, attitudes, and ideologies toward disaster management. At the level of social context, the interaction among these social groups demonstrates that disaster management functions not only as a response to natural hazards but also as a discursive arena where political legitimacy, information control, and public perception are negotiated. This study contributes to Critical Discourse Analysis by explaining how audiovisual discourse reproduces the ideology of power in contemporary Japanese disaster narratives.
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creator: Nisa Jenisya
creator: Silvia Damayanti
creator: I Wayan Pastika
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 692
ending page: 716
doi: 10.24843/JS.2026.v08.i02.p08

A Semiotic Study of the ‘Ruby-chan’ TikTok Trend and the Global Rewritingof Japanese Idol Culture
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description: Social media has become a signifcant part of global society, serving not only as a communication tool but also as a platform for dissemination knowledge and entertainment. One of the most widely used platforms today is TikTok, which allows trends to spread rapidly through short-form video content. One viral trend featured a certain part from the Japanese idol song Ai♡Scream! with its popular tagline “Ruby-chan? Hai! Nani ga suki?”by the limited-time unit AiScReam. The song embodies elements of Japanese culture, particulary idol culture and kawaii aesthetics. However, as the trend spread globally, a process of recontextualization and cultural transformation occurred. This study aims to analyze how the original meaning of the content shifted, using Barthes’ semiotic theory. The data consists of five purposively selected TikTok videos accompanied by public comments. The results reveal that the original meanings—centered around cuteness and idol-style intimacy—were transformed into forms of parody, memes, and humor within global digital culture.
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creator: Aprilia Maulidina
creator: Otong Setiawan Djuhari
creator: Andang Saehu
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-08-04
publication date: 2026-08-04
starting page: 668
ending page: 691
doi: 10.24843/JS.2026.v08.i02.p07

Analisis Prinsip Kesopanan dalam Film Mononoke The Movie: Phantom In The Rain
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description: This research aims to describe the politeness maxims that might appear in the film Mononoke the Movie: Phantom in the Rain using the qualitative descriptive method. This film was chosen because it was released in 2024 and there has not been any research using this film as an object of research. The film also focuses on the characters’ trauma or tragedy instead of their relationship or connection with each other. This research uses Leech’s politeness principle to analyze the data obtained. The result of this analysis shows that there are 7 data that follow 4 politeness principles, which are: generosity maxim, probation maxim, modesty maxim, and agreement maxim. All of which are spread equally across 4 maxims.
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creator: Hanan Dia Afifah
creator: Hendri Zuliastutik
creator: Rahadiyan Duwi Nugroho
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 487
ending page: 500
doi: 10.24843/JS.2026.v08.i01.p06

Performativitas Gender: Membangun Identitas Gender dan Persona Bishonen pada Female-to-Male (F2M) Crossplayer
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description: This study examines how female-to-male (F2M) crossplayers construct the bishounen persona as a form of gender performativity in crossplay. A quasiethnographic approach was used, involving three participants from Bandung, selected via purposive sampling. Data were gathered through field observations, social media analysis, and in-depth interviews. The findings reveal that the respondents built their bishounen persona by aligning closely with the characters they portrayed, emphasizing costume and makeup. The bishounen persona characterized by feminine and androgynous features in male characters was consistently expressed by all three participants. This included visual traits such as long hair, a graceful appearance, a clean face, and a gentle, mysterious, and sensitive personality. The on-stage personas created by the respondents align with the concept of "front stage" identity performance. These performances were manifest through cosplay tests, stage and off-stage performances (costreet), photo sessions, and community interactions, all reinforcing the bishounen image within the Bandung cosplay community. These activities function as key mechanisms for building and projecting their front-stage personas in public. This phenomenon shows that gender identity is fluid, shifting across contexts and time.
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creator: Asep Achmad Muhlisian
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 429
ending page: 451
doi: 10.24843/JS.2026.v08.i01.p03

Konflik Sosial dalam Drama Roppongi Class Karya Koji Tokuo: Pendekatan Sosiologi Sastra Marxis
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description: The drama entitled Roppongi Class narrates the story of a young man with strong idealistic principles, Arata Miyabe, who becomes entangled in a social conflict with Ryuga, the son of the owner of Nagaya Holdings. Nagaya Holdings is a corporation wielding significant influence in the culinary business sector. This study aims to describe the depiction of social conflict, the causes of the conflict, the strategies employed by the protagonist to overcome it, as well as the impacts of the conflict as portrayed in Koji Tokuo’s Roppongi Class. This research employed a qualitative method applying a descriptive-analytical approach. The findings reveal representations of vertical social conflicts encompassing ideology, upper class, lower class, state-class relations, alienation in the workplace, and oppressive class structures. The causes of social conflict stem from oppression, social injustice, and disputes. The protagonist’s strategies for addressing the conflicts include competition, compromise, diagnosis, implementation, recognition, and agreement. The impacts of the social conflict are categorized into two forms: negative and positive. The negative impacts include loss of educational and employment rights, violence, and criminal punishment. Conversely, the positive impacts comprise improving social and economic status, strengthening organizatinal structures, building credibility, enhancing sense of justice, and acknowledging past mistake
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creator: Aisahtul Ilmiah
creator: Cicilia Tantri Suryawati
creator: Titien Wahyu Andarwati
rights: Copyright (c) 2026 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2026-02-20
publication date: 2026-02-20
starting page: 520
ending page: 539
doi: 10.24843/JS.2026.v08.i01.p08

Pemerolehan Bahasa Jepang bagi Siswa Sekolah Dasar melalui Pemanfaatan Desain Buku Yasashii Nihongo
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description: The acquisition of foreign languages from an early age holds great potential, as children possess a natural ability to absorb language contextually and intuitively. In this regard, textbooks become one of the crucial elements supporting successful learning. This study explores the use of the Yasashii Nihongo textbook design in the process of Japanese language acquisition among elementary school students, based on the perspective of native speakers. Yasashii Nihongo is a Japanese language textbook designed interactively through a sociocultural approach that emphasizes the daily life context of children in Japan while being adapted to Indonesian culture. The research method used is descriptive qualitative. Data collection techniques include observation, questionnaires, and interviews. The research findings show that the design of the Yasashii Nihongo textbook has significant potential to assist elementary school students in acquiring the Japanese language. This is because the design of Yasashii Nihongo 1) has a highly organized structure; 2) uses simple yet clear language; 3) provides highly relevant content to daily life; 4) utilizes effective and appealing illustrations; 5) offers sufficient exercises and evaluations; 6) aligns with the developmental stages of elementary school students; and 7) provides accurate reference information along with sociocultural insights into Japanese life that are relevant to the students' daily experiences
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creator: Isnin Ainie
creator: Suhartawan Budianto
creator: Desy Irmayanti
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 297
ending page: 310
doi: 10.24843/JS.2025.v07.i02.p07

Strategi Bernegosiasi Bisnis Berbasis Konsep Budaya Jepang: Kajian Sosiopragmatik
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description: Negotiating strategy plays an important role in deciding a contract, project, or other important decision in the company. The success or failure of an agreement depends on the negotiation strategy used by the speaker. This study examines the speech acts used by the characters in the drama Eigyou Buchou Kira Natsuko as a business negotiation strategy in Japanese. This drama is a corporate genre which was produced in 2016. This research uses the theory of illocutionary speech acts according to Searle and is supported by the classification of communication strategies in the field pragmatics by Shimizu. The results of this study are expected to be useful for Japanese language learners who enter the business or office world. The use of Japanese, including speech related to negotiation strategies in the corporate environment, is strongly influenced by the speech acts of the participants. In addition to the speech acts used, Japanese cultural concepts can also influence whether or not an agreement is realized. Therefore, the results of this study are expected to provide an overview and enrich knowledge regarding negotiation strategies based on the fairly complex concept of Japanese culture
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creator: Ni Made Andry Anita Dewi
creator: Ni Putu Luhur Wedayanti
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 357
ending page: 376
doi: 10.24843/JS.2025.v07.i02.p11

Representasi Tsunami Tendenko dalam Ehon Hana Chan no Haya Aruki Haya Aruki karya Ube Kyouko
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description: This study investigates the representation of the disaster mitigation concept known as “Tsunami Tendenko,” a form of local wisdom originating from the Sanriku region of Japan. The concept has gained prominence due to its principle that contrasts with the conventional moral teachings of disaster response across Japan, which emphasize mutual aid. In contrast, “Tsunami Tendenko” prioritizes individual self-preservation. This study employs a descriptive-analytical method, using observation and note-taking as data collection techniques. The analysis identifies four core principles of “Tsunami Tendenko” as represented in the picture book Hana Chan no Haya Aruki Haya Aruki by Ube Kyouko: (1) taking personal responsibility for one’s own safety, (2) encouraging others to evacuate, (3) fostering mutual trust, and (4) reducing self-blame among disaster survivors. The study also reveals the pedagogical impact represented in the picture book, namely reducing disaster casualties, fostering disaster awareness and responsiveness, and promoting acceptance of disaster victims. This concept continues to develop as relevant local wisdom in the context of modern-day evacuation and disaster mitigation
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creator: Revisya Dwi Venesca Putri
creator: Silvia Damayanti
creator: I Made Budiana
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 377
ending page: 398
doi: 10.24843/JS.2025.v07.i02.p12

Fenomena Campur dan Alih Kode dalam Lirik Lagu YUI: Sebuah Kajian Sosiolinguistik
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description: Code-mixing refers to the use of elements from one language inserted into an utterance that basically uses another language. In general, code-mixing can be classified into three types, namely insertion, alternation, and lexical congruence. Meanwhile, code-switching is a term used to describe the switch in the use of one or more languages or language varieties in one communication context, which consists of three main forms: tag, intersentential, and intrasentential. This study aims to identify the intensity of occurrence of words, phrases, and sentences in YUI song lyrics that show symptoms of code-switching and code-mixing, as well as to describe their types. Using the descriptive method, data were collected from 30 song titles, then classified and analyzed systematically. The results showed that the phenomenon of code-switching was found in the form of words as much as 28 data, phrases as much as 47 data, and sentences as much as 85 data. Meanwhile, code-mixing is identified in the form of words as much as 21 data, phrases as much as 44 data, and sentences as much as 15 data
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creator: Ayu Azhariyah
creator: Nursidah
creator: Imelda
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 311
ending page: 339
doi: 10.24843/JS.2025.v07.i02.p09

Motivasi Tokoh Makunouchi Ippo menjadi Petinju dalam Anime Hajime no Ippo karya Jyoji Morikawa
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description: Motivation in achieving self-actualization often appears in literary works and popular media, including the Anime “Hajime no Ippo” by Jyoji Morikawa. The main character, Makunouchi Ippo, goes through a long journey to achieve self-actualization as a boxer, which is influenced by various factors that push him forward. This research aims to analyze how Ippo's motivation develops in his journey using a literary psychology approach and Maslow's (1943) hierarchy of needs theory. This research uses a descriptive qualitative method with a listening-recording technique, in which the data is analyzed based on dialogues and scenes in the Anime. The results of this study show that the most dominant motivation in Ippo's journey is the drive to achieve self-esteem. This motivation developed from personal experiences, such as the bullying she experienced, as well as support from the environment, such as gym mates, coaches, and family. In addition, Ippo's motivation was further strengthened after watching videos of boxing matches, which inspired him to become stronger and determined to prove himself. Ippo's motivation to become a professional boxer reflects the achievement of self-esteem and self-actualization needs in Maslow's hierarchy, which is key to his psychological journey in reaching his full potential
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creator: Achmad Islachul Amri A D
creator: Ketut Widya Purnawati
creator: Renny Anggraeny
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 281
ending page: 296
doi: 10.24843/JS.2025.v07.i02.p06

Kesalahan Penggunaan Verba Dinatory BahasaJepang pada Mahasiswa Pemelajar Bahasa Jepang
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description: The standard structure of Giver ga Receiver ni camera wo yaru/kureru' follows the view of Love regarding Japanese Donatory Verbs.. The structure keeps some rules that Japanese learners rarely observe. One of the aspects that is rarely seen is the social status of the subject filler Giver, the recipient of Receiver (dative) and Speaker (speaker). These three components have a great influence on the filler of the predicate, yaru or kureru. If the social status of S is inferior to G, while the social relationship between S and R meets the criteria of uchi in blood or insider relationships, then the embedded verb is kureru. This consideration is the background of this research. Meanwhile, the purpose of this article is to illustrate the form of error in the use of Donatory Verbs sentences. The data collection method was carried out through questionnaires. The questionnaire details are compiled based on cases of incorrect in Indonesian to youngen the analysis of the sentence of acceptance in Japanese. The results of the analysis found that there are quite massive difficulties in the use of verbs that are in harmony with the social relations of G, R, S, as well as the placement of the role of G, R, S and the social status they hold. The analysis of the questionnaire also touched on the interference of the mother tongue structure into Japanese, the difficulty of considering the gradation of the keigo speech act (敬語) according to the view of Love on the rules of Donatory Verbs. A small percentage of respondents used a sentence translation unit with a selection of words or categories that did not match
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creator: Dance Wamafma
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 311
ending page: 310
doi: 10.24843/JS.2025.v07.i02.p08

Analisis Semantik Mimesis dalam Bahasa Jepang pada Anime Jujutsu Kaisen: Representasi dan Makna
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description: Onomatopoeia is an imitation of sounds in the form of words to describe the state or sound produced by living things and inanimate objects. Onomatopoeia and mimesis have the same meaning, namely imitating or imitating sounds. In anime, mimesis is used to describe the state or activity of living things and inanimate objects. This study aims to describe the use of mimesis, types of mimesis, and the meaning of Japanese mimesis in the anime 呪術廻戦Jujutsu Kaisen. This study uses a qualitative descriptive method with literature study research techniques. The results of the study show that mimesis is widely used to clarify the expression of characters and the atmosphere of the story. The most dominant type of mimesis is giyougo, which describes the state or activities of a character. In addition, it was found that the meaning of mimesis can change depending on the context of its use in dialogue. This study provides a deeper insight into the role of mimesis in Japanese communication, particularly in popular media such as anime.
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creator: Yismaya Suprihastiadi
creator: Melinda Dirgandini
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 261
ending page: 280
doi: 10.24843/JS.2025.v07.i02.p05

Agresivitas Kelompok Tekkadan dalam Serial Anime Kidou Senshi Gundamu: Tekketsu no Orufanzu
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description: This study aims to describe the aggressiveness behavior carried out by the Tekkadan group in the anime series Kidou Senshi Gundamu: Tekketsu no Orufenzu. The theory used in this research is Leonardo Berkowitz's theory of aggressiveness. The method of data collection in this research uses the method of simak catat, and this research is a qualitative research that uses analysis and descriptive process in its research. The data in this study are in the form of words, phrases, and images of behavior. The data source in this research is the anime Kidou Senshi Gundamu: Tekketsu no Orufenzu. The results of this study indicate that there are 9 data on aggressiveness behavior, 4 physical aggressiveness behaviors, 2 verbal aggressiveness behaviors, 2 threatening attitudes and behaviors, and 1 explosive emotional reaction. Based on the results of data analysis, aggressiveness behavior that appears a lot in the anime Kidou Senshi Gundamu: Tekketsu no Orufenzu is physical aggressiveness, because the anime tells about war
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creator: Rendy Oktafian
creator: Idah Hamidah
creator: Yudi Suryadi
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 340
ending page: 356
doi: 10.24843/JS.2025.v07.i02.p10

Ketidakadilan Gender terhadap Tokoh Utama Arte dalam Anime Arte karya Kei Ohkobu
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description: This thesis is titled "Gender injustice against the main character of Arte in the Arte Anime by Kei Ohkubo". This study aims to analyze the form of gender injustice as well as the efforts made in enforcing the existence of women. The method used is a literature study, using the theory of gender injustice by Fakih and the theory of existentialist feminism by Beauvoir. The results of the analysis suggest that gender injustices, such as marginalization, can be countered by upholding individual freedoms to prove that women are capable of working on a par with men. Psychic violence, experienced by the main character, is overcome by rejecting the concept of "liyan". Other forms of injustice, such as subordination and workload, are fought by being a persistent intellectual figure. In addition, gender stereotypes that limit women are also broken through the role of women in social transformation
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creator: Yulia Afifah Andriani
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 244
ending page: 260
doi: 10.24843/JS.2025.v07.i02.p04

Proses Kreatif Pengarang Ehon Kondou Eri pada karya Raion To Usagi
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description: This research examines children's picture books as literary works produced through a series of creative processes. The purpose of this study is to reveal the creative process that Kondou went through as an author and illustrator of a children's picture book entitled Raion to Usagi. A qualitative descriptive approach is used in this research to find out Kondou's creative process in the process of creating Raion to Usagi. Data is collected using the interview method and will be analyzed based on the five stages of the creative process proposed by Isnéndés. Based on the analysis results, it was found that Kondou has gone through five stages of the creative process including: (1) the approach stage, influenced by her favorite animal, the rabbit. This stage is also influenced by nine mental factors, namely spontaneity, intuition, contemplation, intelligence, personality, experience, emotion, concept of art and imagination; (2) the discovery stage includes how Kondou turns ideas into picture books and the essence of the story to be conveyed; (3) the composing stage to create Raion to Usagi, which takes one year; (4) the expression stage which relies on the expressions of the characters; and (5) the communication stage, namely selling this book in kindergartens and daycare centers. The results show that Kondou consistently goes through these five stages in creating and communicating Raion to Usagi as a work of visual literature for children.
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creator: Sulastri
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 223
ending page: 233
doi: 10.24843/JS.2025.v07.i02.p02

Pengelolaan Kesan Tokoh Utama Umaru Doma dalam Anime Himouto! Umaru-chan
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description: This study examines the impression management of the main character, Umaru Doma, in the anime Himouto! Umaru-chan using Erving Goffman’s dramaturgical theory. The research focuses on three aspects behavior, academics, and how Umaru expresses her desires analyzed through two interaction areas: front stage and back stage. In the front stage, Umaru presents herself as an ideal, active, friendly, and accomplished student to meet social expectations, while in the back stage, she reveals a more relaxed and lazy side when at home. This study also explores Japanese cultural concepts such as wa (harmony), ganbaru (perseverance), and amae (emotional dependence) to understand the impression management strategies Umaru employs. The results show that Umaru consciously portrays a specific image in public spaces to gain social acceptance and sympathy, while in private, she freely expresses her true self without social pressure. These findings reflect how individuals may use impression management in daily interactions to achieve personal goals
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creator: Diva Khalia Rafifahtuzzahra
creator: Heri Widodo
creator: Muammar Kadafi
rights: Copyright (c) 2025 Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang
date: 2025-08-13
publication date: 2025-08-13
starting page: 204
ending page: 222
doi: 10.24843/JS.2025.v07.i02.p01